A Good Game With a Few Issues
You have made an uncommonly good Flash game--one of the best I have seen on Newgrounds!
There are, however, some bugs that could be addressed (e.g., there are two different names for the second level, enemy and explosion collisions with drones cause damage to the main ship, sometimes even hovering over a coin does not result in it being collected, and some of your text needs to be copy-edited by a native English speaker) and there is still room for improvement to the interface (e.g., you could default to high quality for the map and shop screens regardless of the in-game quality setting) and the gameplay (e.g., there does not seem to be any in-game indication of what special items the player has or what special item keys are currently available, secondary weapons seem to be lost after a level is completed even if they have not been depleted, and the mine-layer segment of the third level is much slower than the rest of the game up to that point). I hope to see an updated version of the game or even a sequel with the current game's issues addressed.
Keep up the good work!
Better collision detection, please.
It's okay, but it could be better with better collision detection. I like how the player's character rolls about, but having to restart levels after colliding with the nothingness surrounding another character is rather tedious. I would like to try a version of this with the collision detection fixed.
Just the title made me laugh then I laughed again when I saw that it was a dress-up game. I think you have made about the funniest dress-up game ever because it is just so utterly ridiculous, starting with that great title.
By the way, you might want to add a way to stow items whose original pages/drawers are not currently displayed.
It has potential, but the control kills it.
You should add keyboard control because the mouse control does not seem to work very well. Mouse control is always tricky for shooters, but when there is lag between the mouse pointer's actual location and the character's location and frequent clicking is necessary, it is more likely that the user will click while the mouse pointer is outside the Newgrounds pop-up window, causing the window stacking to change and the game to disappear into a lower position in the stack.
I hope to see an updated version with better control; I suspect you would see even higher scores for that.
Apparently, mathematics is your friend too.
Mathematics never talks about you, though. Just the other day, I was like "Hey, mathematics: do you have any other friends working on cool Flash stuff?" and mathematics was like "No way, man; I totally don't have time for that what with fall classes and everything" even though I totally saw mathematics hanging out with Lindsay and Kristy and Misty and Candy and Mandy and Tracie and Tracii with two i's at the food court. I thought mathematics was my friend, but I just don't think we can be friends anymore with that kind of dishonesty between us. I mean, I was totally thinking about uninviting mathematics from my party, but you know how Tracie with I-E gets about parties and mathematics.
Actually, none of that is true except the subject line. Nice job. Make more.
Thanks. Wow. Nice fictional story. It adequately fits with my major...Applied math....Math can be your friend as long as you don’t deal with her abstract side, that part of her is just vile weed. I hate that side of her. Don’t piss off math, for she will show you her abstract side and make you go: wait what about fields? Hhmm. actually; another “game” is in the works…. It’ll be about springs.....potential energy and stuff like that.
*BARELY* Modified from a Publicly-Available File
This is just a *BARELY* modified version of the game from the "Racing Cars" chapter of "Flash MX 2004 Games Most Wanted" from Friends of Ed/Apress. If you want to release a game based upon a publicly available source file, you should do more to it than modify the graphics and you should *CREDIT THE AUTHOR OR PUBLISHER OF THE SOURCE FILE* instead of trying to pass of someone else's hard work as your own.
as a mater of fact i have a book that help me make this game so >:p i dint steall !!!!!!!!!!!!!!!!!!!!!!!!
This is a lot of fun--probably one of the best games on Newgrounds.
Your character depths need work; Mr. Pink and the other people on the sidewalk are often at the wrong depths for their comparative positions. Also, those other people can walk on top of the car. A bit of bug-fixing and some more game in this game might get this on the front page.
A Worthy Sequel
This game seems like a huge improvement over its predecessor. Everything looks more polished.
Unfortunately, with everything else looking so good, the stick figures look rather out of place, but even they look better now; I hope their updated look is a step toward more detailed characters in the future.
By the way, I loaded Overrun II and De-Animator (/portal/view/237765) at the same time and at first, I thought your menu music was coming from De-Animator; it worked very well with that game too. Which music was that?
Hmmm? I thought the sticks looked cool. I dunno, my Swift skills have certainly moved on, but there's always the filesize (and CPU usage) in the back of my mind, so I really can't make things too complex. The menu music is... erm... dropkickpikachu, check the whole track out on the Audio Portal.
The silhouettes worked well and so did the fact that I loaded up Overrun II (/portal/view/237689) at the same time and mistook its menu music for being the background music to your game. If you make an update or a sequel, perhaps you should see if that loop is available for your use and if you think it would work well in your game.
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